Our guild is currently doing spine progression and our Blood DK does the bloods. We also have a couple assigned melee helping him kill bloods as he gets them, however, I've never seen him struggle, or fight for threat between the melee.
His armory: http://us.battle.net/wow/en/character/d ... /secondary
Do you think that having so much extra talents into AOE abilities is kind of overkill compared to keeping Lichborne? Lichborne being another "tank" cooldown.
Also do you think 3-4 melee is enough on helping our Blood DK kill bloods or is that overkill as well?
Thanks!